Fun first
If it isn’t fun in the prototype, it won’t be fun at launch. The core loop earns its place before anything else.
A Unity-first game studio in Surat, India — part of the Takenick Innovation family — building 2D & 3D games, mobile titles and apps since 2017.
Nested Games began in 2017 with one obsession: making games that feel great to play and are hard to put down.
We’re a compact, Unity-first team that keeps design, art, code and audio under one roof — so ideas move fast from sketch to playable. We build 2D and 3D games, hyper-casual titles, mobile games and creative apps for players in over fourteen countries.
If it isn’t fun in the prototype, it won’t be fun at launch. The core loop earns its place before anything else.
Frame-rate, load times and size matter. We profile and optimise so games feel great on real devices.
Onboarding, pacing and progression designed to bring players back — day one and day thirty.
Honest scope, clear milestones and playable builds so you always know exactly where the project stands.
Design, art, code and audio in-house — no hand-offs, no telephone game between vendors.
Launch is the start. Analytics and live-ops keep the game healthy and growing after release.
Tell us about your idea — even a rough one. We’ll help shape it into something players love.